(Excuse me for my English... I'm French

I creat a game with Xna 3.1 and BepuPhysics V 0.10.5
Maybe I don't understand something but I want to use the Character Controller. I found the sources code ( here) but it doesn't work well.
When I compile my project I have at the first time :
Code: Select all
'BEPUphysicsDemos.CharacterController.addToSpace (BEPUphysics.Space)': no appropriate method has been found for the substitution
After I try to comment those lignes and I have other error like (20 errors):
Code: Select all
'BEPUphysics.Entities.Capsule' does not contain a definition for 'localInertiaTensorInverse' and no extension method 'localInertiaTensorInverse' accepting a first argument of type 'BEPUphysics.Entities.Capsule' has been found (a using directive or reference assembly is it missing?)
Code: Select all
'BEPUphysics.Entities.Entity' does not contain a definition for 'isTangible' and no extension method 'isTangible' accepting a first argument of type 'BEPUphysics.Entities.Entity' has been found (a using directive or reference assembly is it missing?)
Thank you
