https://docs.unity3d.com/Manual/LayerBa ... ision.html
Similar to Unity's Physics System.
Does Bepu v1 supports layer mask?
Re: Does Bepu v1 supports layer mask?
v1 has CollisionRules by default. Check the CollisionFilteringDemo for an example.
You can also use arbitrary collision filtering (like masks) by setting the CollisionRules.CollisionRuleCalculator delegate.
You can also use arbitrary collision filtering (like masks) by setting the CollisionRules.CollisionRuleCalculator delegate.