Like our friend, iam here to show our game engine PLOOBSENGINE that uses Bepu for physic simulation.
When this lib was not opensource, we supported two physic engine (Bepu and JigLibX). Now we are planing (In the Xna 4.0 version of the engine) to use just Bepu.
Check our project

Presentation http://ploobs.com.br/?p=504
Project Site http://ploobsengine.codeplex.com/
Forum http://www.ploobs.com.br/forum (Register and Post)
We need people to join the project !
Special thanks to Norbo for helping us in the forum everytime we needed (EXTREMELY FAST ANSWERS) !!!!

