BEPU Physics has been working nicely with my engine so far, good work on making it so stable and flexible

This might be confusing to understand what I am trying to accomplish so just ask me if you dont understand. I can also upload screenshots to help if need be.
Thanks for any help

EDIT: BTW, I have tried dividing the Y axis by 2 and subtracting it from the position, this works but as is obvious, when the model rotates, the models position on the Y axis goes wacky. Im thinking it has to be multiplied by the orientation but dont know how.