keep floor from falling?
keep floor from falling?
everything i add to the scene falls... obv that's expected behavior but how do i keep the floor from falling?
Re: keep floor from falling?
An entity can be either dynamic or kinematic. Dynamic entities can fall and bounce around. Kinematic entities have infinite mass and inertia, so nothing can change their velocity. To create a kinematic entity, simply do not pass a mass into the constructor. The GettingStartedDemo has more information: http://bepuphysics.codeplex.com/wikipag ... umentation
Re: keep floor from falling?
thanks.
i think i missed the part about not passing a weight in when i read that before.
