Hi,
i have a question about the collision between the camera and game objects (/entities).
I want that the camera can move/push the objects..
Has anyone a tip how i can do that?
Yakmo.
Objects collidable with the camera?
Re: Objects collidable with the camera?
If it's just a floating sphere controlled by user input, then you could use a dynamic Sphere with its IsAffectedByGravity set to false. Setting its LocalInertiaTensorInverse = new Matrix3X3() will lock the rotation if desired. Then, set its LinearVelocity based on user input.
This is a very simple form of a character controller. An overview of character controllers can be found here: http://www.bepuphysics.com/blog/2011/8/ ... tails.html
This is a very simple form of a character controller. An overview of character controllers can be found here: http://www.bepuphysics.com/blog/2011/8/ ... tails.html