Cant find a (the) working Character Controller

Discuss any questions about BEPUphysics or problems encountered.
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Oblivion165
Posts: 5
Joined: Fri Apr 01, 2011 1:24 am

Cant find a (the) working Character Controller

Post by Oblivion165 »

hi there, I hate to bother anyone but I cant seem to find the character controller that still works with Bepu. I have the one from 2008 but it has lots of errors and a lot of the referenced entries that no longer exist. I see that others are using it but I cant find it anywhere. Also if there is a wiki or something that would be good to know, I do have the demos and the source code for the demos but I didn't see one about character movement.

Any help would be greatly appreciated :)
Norbo
Site Admin
Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: Cant find a (the) working Character Controller

Post by Norbo »

It's in the "Alternate Movement" folder in the BEPUphysicsDemos project (the source of which is in the repository on codeplex). There are two character controllers in the folder; the CharacterController, and SimpleCharacterController. Both compile in the latest version, though the CharacterController is in an intermediate state where it will walk on entities, but not non-entities like StaticMeshes. The SimpleCharacterController works across everything. v0.16.0 is slated to include a more robust character controller as well.
Oblivion165
Posts: 5
Joined: Fri Apr 01, 2011 1:24 am

Re: Cant find a (the) working Character Controller

Post by Oblivion165 »

Holy crap that's good. Do you have any idea how long that took me in DirectX and it's still smoother and better than what I have.

Thank you very much for that and for this fantastic physics engine!
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