I'm (still) working hard on my torque based character animation using BEPU and it's coming along very nicely!
I'm using angular motors to set the orientation of my rag-doll.
The only problem right now is finding a good balance for my (servo) angular motors, more specifically:
- MaximumForce
- StiffnessConstant
- DampingConstant
Cranking up the MaximumForce helps a lot, but I don't want the characters to be infinitely strong, it would kind of defeat the purpose of what I'm trying to do. Decreasing the MaximumForce makes them wobble like jell-o pudding

Playing around with these values is frustrating because sometimes the jiggle is nearly perfect and unnoticeable but the rotation is too slow and sometimes it's the other way around. I'm just trying some numbers here and hope to hit something good!
So my question would be: are there any tips you can give me for these settings without increasing the force too much? Especially the relationship between mass, force, stiffness and damping.
Thanks in advance!
