First on WP7,
i want use the box with nodynamic, and change the Box WorldMatrix by code, how to do this ?
some code sample?
How to change the Box WorldMatrix
Re: How to change the Box WorldMatrix
You could assign the entity.(Internal)WorldTransform to some 4x4 matrix representing a rigid transformation (rotation and translation only). This is equivalent to setting its (Internal)CenterPosition and (Internal)OrientationQuaternion.
Applying non-rigid transformations to entities is not supported in v0.14.3 and before. v0.15.0 adds a Transformable shape which can be used to transform another shape type by any linear transformation.
To create a non-dynamic entity, simply leave out the mass parameter in the entity's constructor.
Applying non-rigid transformations to entities is not supported in v0.14.3 and before. v0.15.0 adds a Transformable shape which can be used to transform another shape type by any linear transformation.
To create a non-dynamic entity, simply leave out the mass parameter in the entity's constructor.