It always stucks...everywhere
When the game begins we normaly set the character at a fixed position on the ground. I did a debug version where i can set the character on different random positions. Everywhere the problems comes up. When i set the character randomized i always drop him a bit above the ground so that he falls a bit down to the ground. But as i can see it correct it doesn't mind how height he is above, the stuckdepth changes everytime.
I can image that this is hard to say why this is happen. And i dunno if it makes sense when i post code because it works befor. I did only one small change in the Controller but i tested this also and reverted this for testing.
I also tested different cell sizes which was the problem with the terrace...without success.
Btw as i mentioned before the Controller set IsAirborne continuous true now.
regards
edit: i downloaded the samples and saw that there are new controllers. i'll look closer now to this one first of all