I've scaled the box and now it works, but still there are some issues...
If a cylinder falls standing, its behavior is pretty much like when you drop a coin, it rotates&rotates... until it stops.
If a cylinder falls on its side, it rolls on the floor continuosly, it never stops.
I've tried modifying both cylinder and floor parameters: mass, bounciness, dynamicFriction, density... Which is the right parameter? (if it's about parameter, of course...

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