Search found 2 matches
- Thu Nov 15, 2012 5:49 am
- Forum: Questions and Help
- Topic: Golf game / getting started with XNA, BEPU physics (+ source
- Replies: 2
- Views: 4288
Re: Golf game / getting started with XNA, BEPU physics (+ so
Hello, first of all , thank you for responding so quickly. I appreciate it :D Starting out making a game based on 3D physics and graphics is jumping into the deep end which isn't always the best option. It may be less frustrating and faster to learn through simpler projects. <rant> Tell me about it ...
- Wed Nov 14, 2012 11:51 pm
- Forum: Questions and Help
- Topic: Golf game / getting started with XNA, BEPU physics (+ source
- Replies: 2
- Views: 4288
Golf game / getting started with XNA, BEPU physics (+ source
Hello, I'm trying to create a put-put golf game using XNA 4.0/BEPU physics. I uploaded what I have so far on git-hub. It's a modification of the "getting started" guide : Zip : https://github.com/fornof/BXBGolf/archive/master.zip GitHub link: https://github.com/fornof/BXBGolf Successes: - ...