Search found 8 matches
- Thu Jan 06, 2011 10:27 pm
- Forum: Questions and Help
- Topic: ConvexHills - Extract Vectors form Vexter
- Replies: 4
- Views: 4087
Re: ConvexHills - Extract Vectors form Vexter
Wow , thanks !
- Thu Jan 06, 2011 9:03 pm
- Forum: Questions and Help
- Topic: ConvexHills - Extract Vectors form Vexter
- Replies: 4
- Views: 4087
Re: ConvexHills - Extract Vectors form Vexter
I am using XNA 3.1 but i am working with SunPhysics , on website XNA with sample Triangle Picking is only for XNA 4.0 ...
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Here any help doesnt work ;/

Here any help doesnt work ;/
- Thu Jan 06, 2011 10:31 am
- Forum: Questions and Help
- Topic: ConvexHills - Extract Vectors form Vexter
- Replies: 4
- Views: 4087
ConvexHills - Extract Vectors form Vexter
Hi, In question ,so i need any code for working extract vectors form vexter and make entity from convexhills, or i wanna make collision detection with TriangleMesh and Entity. At link http://www.bepu-games.com/forums/viewtopic.php?f=4&t=960 then i got code XNAutils.XNAutils.ExtractVectors(model....
- Fri Nov 12, 2010 12:41 am
- Forum: Questions and Help
- Topic: Anything speedometer(tachometer) with vehicle for value?
- Replies: 1
- Views: 2145
Anything speedometer(tachometer) with vehicle for value?

- Fri Nov 05, 2010 1:31 am
- Forum: Questions and Help
- Topic: Models by model are shown.
- Replies: 2
- Views: 3026
Re: Models by model are shown.
Thanks. It was helpfull and works. Oldest code: spriteBatch.Begin() spriteBatch.End(); base.Draw(gameTime); Newest : spriteBatch.Begin(); base.Draw(gameTime); spriteBatch.End(); Sorry but that i should make any topics about physics.
- Fri Nov 05, 2010 1:01 am
- Forum: Questions and Help
- Topic: Models by model are shown.
- Replies: 2
- Views: 3026
- Tue Nov 02, 2010 12:31 am
- Forum: Questions and Help
- Topic: Vehicle dificults
- Replies: 5
- Views: 4274
Re: Vehicle dificults
Any project BEPUphysicsDrawer for XNA 4.0 there ? I have a project with XNA 3.1 but he has many errors with XNA 4.0 newest version.
- Tue Nov 02, 2010 12:15 am
- Forum: Questions and Help
- Topic: Vehicle dificults
- Replies: 5
- Views: 4274
Re: Vehicle dificults
Hi , here so i am new user and student , amatour about XNA :P . I was looking that this BEPU is interesing. At now i will explain about my problems , that vehicle (unless wheles - trying test) doesnt work but he cant be created (i mean about body's vehicle) by my code in class LoadContent : var body...