Search found 6 matches
- Thu Jun 17, 2010 3:39 pm
- Forum: Questions and Help
- Topic: trajectory for an entity
- Replies: 6
- Views: 7051
Re: trajectory for an entity
thank you it works!
- Thu Jun 17, 2010 1:28 pm
- Forum: Questions and Help
- Topic: trajectory for an entity
- Replies: 6
- Views: 7051
Re: trajectory for an entity
Hi ! Thank you my enemies are very inteligents now ! :) But I have an other probleme : My game is a race, so it's quick, but when the player fall it's slow (with g = -10)... I thought I can increase gravity but the enemy trajectory began false and if I increase the mass of the player Entity there is...
- Sat Jun 12, 2010 8:16 pm
- Forum: Questions and Help
- Topic: trajectory for an entity
- Replies: 6
- Views: 7051
Re: trajectory for an entity
Thanks !
I will try this and I post the answer if it work. 


- Sat Jun 12, 2010 4:04 pm
- Forum: Questions and Help
- Topic: trajectory for an entity
- Replies: 6
- Views: 7051
trajectory for an entity
Hi, In my game I have some enemies who have to jump to find and hit the player. So my enemies have to go to their end point and follow a parabolic trajectory. You can look at the attachement to understand :-). How can I do precise parabolic trajectory with Bepu? Tank you for your help and your great...
- Tue Jan 05, 2010 10:47 pm
- Forum: Questions and Help
- Topic: Character Controller (Again?)
- Replies: 2
- Views: 5787
Re: Character Controller (Again?)
Thank you for your help 

- Tue Jan 05, 2010 9:45 pm
- Forum: Questions and Help
- Topic: Character Controller (Again?)
- Replies: 2
- Views: 5787
Character Controller (Again?)
Hi, (Excuse me for my English... I'm French :roll: ) I creat a game with Xna 3.1 and BepuPhysics V 0.10.5 Maybe I don't understand something but I want to use the Character Controller. I found the sources code ( here ) but it doesn't work well. When I compile my project I have at the first time : 'B...