IsActive property
Posted: Tue Aug 17, 2010 5:21 pm
Hi there,
If I set IsActive to a physical entity what does it happen? It stops being considered in the physical space for collisions, gravity and so on?
In that little game I need to deactivate the fallen pieces between first and second shot. I'm doing it setting IsActive = false and to not drawing the fallen pieces at the second turn. ¿Is that correct?
http://www.youtube.com/watch?v=Dc_8EJJENr0
Thanks
If I set IsActive to a physical entity what does it happen? It stops being considered in the physical space for collisions, gravity and so on?
In that little game I need to deactivate the fallen pieces between first and second shot. I'm doing it setting IsActive = false and to not drawing the fallen pieces at the second turn. ¿Is that correct?
http://www.youtube.com/watch?v=Dc_8EJJENr0
Thanks