Elevator

Discuss any questions about BEPUphysics or problems encountered.
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ggblake
Posts: 7
Joined: Thu Sep 17, 2009 4:19 pm

Elevator

Post by ggblake »

I have a platform containing an entity that I want to lift other objects. When I place an object on top
it is supported by the platform but when I lift the platform the object falls through.

??Ideas.
ggblake
Posts: 7
Joined: Thu Sep 17, 2009 4:19 pm

Re: Elevator

Post by ggblake »

Figured it out..... don't use teleport, use linear and/or angular velocities
Norbo
Site Admin
Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: Elevator

Post by Norbo »

Yup, and there's also some helper classes you can use in the BEPUphysics.Paths.PathFollowing namespace (EntityMover/EntityRotator). They will change entity velocities to reach goal positions/orientations.
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