Non-static Triangle mesh?
Posted: Fri May 14, 2010 4:27 am
Hey,
Is there is any equivelent for the static triangle mesh, but not static? We know that we can make compound bodies, from various shapes, but we were hoping to be able to load a model in and get a dynamic physics entity from it. We would use a lodded low res model for many of our more detailed objects of course.
Is there is any equivelent for the static triangle mesh, but not static? We know that we can make compound bodies, from various shapes, but we were hoping to be able to load a model in and get a dynamic physics entity from it. We would use a lodded low res model for many of our more detailed objects of course.