Problem when applying linear velocity to a sphere
Posted: Mon Mar 01, 2010 10:18 pm
Ok, this is kind of a noob question 
I have constructed a small room-like environment (floor and 4 walls), all made from box entities with no mass... so I drop a sphere in the middle of the room and I apply a random linear velocity to it, everything works fine, the sphere bounces a bit, slides and eventually stops, then I want to apply another random linear velocity (as if I was shaking the environment a little bit), but nothing happens, the sphere stays still... am I doing something wrong? am I supposed to use another method other than applyLinearVelocity?
Thanks!
Gerard

I have constructed a small room-like environment (floor and 4 walls), all made from box entities with no mass... so I drop a sphere in the middle of the room and I apply a random linear velocity to it, everything works fine, the sphere bounces a bit, slides and eventually stops, then I want to apply another random linear velocity (as if I was shaking the environment a little bit), but nothing happens, the sphere stays still... am I doing something wrong? am I supposed to use another method other than applyLinearVelocity?
Thanks!
Gerard