Fluid Volume?
Posted: Mon Dec 21, 2009 7:17 am
Hello,
First off I'm new to game programming/XNA, my ultimate goal is to make a hydroplane sim/game, but I'm just trying to figure out some physics stuff first and I decided to give the BEPU physics engine a try. Anyway, water would be an integral part of the sim and I noticed buoyancy stuff was implemented in BEPU, but I can't find any info on the Fluid Volume. I've got no clue how to set it up, I was wondering if there was any example code or anything for the fluid volume?
I assume its something that gets added to space, but I tried creating a fluid volume object and it didn't appear to work correctly as nothing showed up and the blocks I had placed just fell through space.
Thanks,
Skaught
First off I'm new to game programming/XNA, my ultimate goal is to make a hydroplane sim/game, but I'm just trying to figure out some physics stuff first and I decided to give the BEPU physics engine a try. Anyway, water would be an integral part of the sim and I noticed buoyancy stuff was implemented in BEPU, but I can't find any info on the Fluid Volume. I've got no clue how to set it up, I was wondering if there was any example code or anything for the fluid volume?
I assume its something that gets added to space, but I tried creating a fluid volume object and it didn't appear to work correctly as nothing showed up and the blocks I had placed just fell through space.
Thanks,
Skaught