Spinning object.
Posted: Sat Sep 12, 2009 7:28 am
Hi. I have a spinning object that I don't want to spin at all.
How can i keep it from spinning?
When I try and add a rotaionalAxisConstraint it gives me an error.
RotationalAxisConstraint r1 = new RotationalAxisConstraint(anchor, Vector3.UnitX, true);
space.add(r1);
{"Object synchronization method was called from an unsynchronized block of code."}
How can i keep it from spinning?
When I try and add a rotaionalAxisConstraint it gives me an error.
RotationalAxisConstraint r1 = new RotationalAxisConstraint(anchor, Vector3.UnitX, true);
space.add(r1);
{"Object synchronization method was called from an unsynchronized block of code."}