Switching to dynamic falls through terrain 0.10.0
Posted: Fri Jul 17, 2009 8:07 am
I have not fully understood how to set the new collision reponse rules but here what seems like a bug.
sphere_ = new Sphere (new Vector3 (400, 800, 400), 3.5f, 2);
sphere_.becomeKinematic ();
space_.add (sphere_);
// Then later I switch to dynamic, it falls through the terrain
sphere_.becomeDynamic (1);
sphere_ = new Sphere (new Vector3 (400, 800, 400), 3.5f, 2);
sphere_.becomeKinematic ();
space_.add (sphere_);
// Then later I switch to dynamic, it falls through the terrain
sphere_.becomeDynamic (1);