Hi
I like to request for a eventHandler that is continously fired when the coliision are happening. This is like PhysX OnStay.
EventHandlerCollisionOnStay
Re: EventHandlerCollisionOnStay
Quick update; this is implemented in v0.10.0 as EventHandlerCollisionPairUpdating, EventHandlerCollisionPairColliding, and their "immediate" versions. The updating event occurs every single time that a collision pair associated with the entity with the event hook has its contact manifold updated. The colliding event occurs at the same time, but only if there is a collision.