Move non dynamic entity
Posted: Tue May 05, 2009 3:28 pm
Hi all,
I've created a CompoundBody adding to it some Entity, and then i make it non dynamic via CompoundBody.makeNonDynamic().
What i want to do is to apply some rotation/translation to the entire CompoundBody. I tried with CompoundBody.Rotate and some other stuff but not works, only if the CompoundBody is dynamic. There's a way to do this with non dynamic objects?
Thanks for helps!
Fax3D
I've created a CompoundBody adding to it some Entity, and then i make it non dynamic via CompoundBody.makeNonDynamic().
What i want to do is to apply some rotation/translation to the entire CompoundBody. I tried with CompoundBody.Rotate and some other stuff but not works, only if the CompoundBody is dynamic. There's a way to do this with non dynamic objects?
Thanks for helps!
Fax3D