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Apply Impulse in 2.0

Posted: Mon Dec 17, 2007 8:25 pm
by BoltonBeedz
does appyimpulse wake up the entity because im experiencing sleepy grenade problems

Re: Apply Impulse in 2.0

Posted: Mon Dec 17, 2007 8:45 pm
by Norbo
Unfortunately, no; it doesn't wake objects up. This is a known problem and will be fixed with v0.3.0 (or an earlier patch release if it becomes apparent that 0.3.0 is going to take too long). Until then, using (Entity).isActive = true immediately before/after the applyImpulse call will force the object awake.