Manually moving statics
Posted: Mon Nov 23, 2020 2:24 am
Hello!
If I move a static by directly editing it's Pose.Position, will it impart force on dynamics it comes into contact with? Or does the simulation need to be controlling movement for such force to be created? (Simplest concrete example for clarity: if a dynamic sphere is on top of a static flat ground, and I move the ground upwards by editing its Pose, will the sphere rise as well to stay on top?) Thanks!
If I move a static by directly editing it's Pose.Position, will it impart force on dynamics it comes into contact with? Or does the simulation need to be controlling movement for such force to be created? (Simplest concrete example for clarity: if a dynamic sphere is on top of a static flat ground, and I move the ground upwards by editing its Pose, will the sphere rise as well to stay on top?) Thanks!