Make a Object not collidable temporarily
Posted: Tue Mar 31, 2020 3:50 am
I add a BEPUphysics.Entities.Prefabs.Box to space
So it can collide with other objects.
But sometimes I want to make it not-collidable, after 3 seconds, I need it collidable again.
What's the proper way to do this?
Add to space, remove from space works, but just weird.
So it can collide with other objects.
But sometimes I want to make it not-collidable, after 3 seconds, I need it collidable again.
What's the proper way to do this?
Add to space, remove from space works, but just weird.