Simulation without graphics
Posted: Sat Apr 02, 2016 12:33 pm
Hi, thanks for good lib!
I want to do any physics simulations(movement of objects in space, collisions, etc..) on server-side. But I don't need to render graphics, because I should save every state of the scene and send this data to client(browser, webGL) and render graphics there. So, can I do this without Xna ? I want to use only BEPU features. If it is possible, how can I create main simulation loop? I just found invoking of method Run (Xna class) in GettingStartedDemo, but I haven't any ideas to how to do this myself.
I want to do any physics simulations(movement of objects in space, collisions, etc..) on server-side. But I don't need to render graphics, because I should save every state of the scene and send this data to client(browser, webGL) and render graphics there. So, can I do this without Xna ? I want to use only BEPU features. If it is possible, how can I create main simulation loop? I just found invoking of method Run (Xna class) in GettingStartedDemo, but I haven't any ideas to how to do this myself.