Moving DetectorVolume
Posted: Mon Nov 17, 2014 2:54 am
Hi guys!
I have a little question regarding detectorVolumes. Maybe s.o. can help me.
As the subject suggests, I want to move a detectorVolume around. Just like a cube. But I cannot set linearVelocity or Position or anything..
I tried to make it inherit from Entity but it went haywire when I tried to add it to the space, saying that something was null.
I think it would take me ages until I find a way.. maybe let it just implement ISimulationIslandMemberOwner? I don't know..
I just want to move it around.
I don't even care if it is a DetectorVolume. I just want to send and object across the space, fireing (custom) events when it touches other objects.
Is there any way?
Thanks in advance for your help!
I have a little question regarding detectorVolumes. Maybe s.o. can help me.
As the subject suggests, I want to move a detectorVolume around. Just like a cube. But I cannot set linearVelocity or Position or anything..
I tried to make it inherit from Entity but it went haywire when I tried to add it to the space, saying that something was null.
I think it would take me ages until I find a way.. maybe let it just implement ISimulationIslandMemberOwner? I don't know..
I just want to move it around.
I don't even care if it is a DetectorVolume. I just want to send and object across the space, fireing (custom) events when it touches other objects.
Is there any way?
Thanks in advance for your help!