Rolling a ball along a path on a surface
Posted: Mon Feb 24, 2014 9:44 pm
Hi,
First of all congrats on the great work.
I am using BEPUPhysics for a game with infinite tunnel with a ball rolling on a specified path and it has to dodge some obstacles. All has gone well so far. Only issue is, I want to roll the ball in a predefined path. I was able to do it with EntityMover, however the ball does not roll as such. Can you please guide me here?
Thanks again,
Alomgir A Miah
First of all congrats on the great work.
I am using BEPUPhysics for a game with infinite tunnel with a ball rolling on a specified path and it has to dodge some obstacles. All has gone well so far. Only issue is, I want to roll the ball in a predefined path. I was able to do it with EntityMover, however the ball does not roll as such. Can you please guide me here?
Thanks again,
Alomgir A Miah