InitialCollisionDetected
Posted: Mon Sep 23, 2013 6:07 pm
When i use
..Update(GameTime gameTime)
CollisionInformation.Events.InitialCollisionDetected += InitialCollisionDetected
....
InitialCollisionDetected(EntityCollidable sender, Collidable other, CollidablePairHandler collisionPair)
{
}
after a while i get big reduction of fps, even if InitialCollisionDetected dont have any conditions
..Update(GameTime gameTime)
CollisionInformation.Events.InitialCollisionDetected += InitialCollisionDetected
....
InitialCollisionDetected(EntityCollidable sender, Collidable other, CollidablePairHandler collisionPair)
{
}
after a while i get big reduction of fps, even if InitialCollisionDetected dont have any conditions