Teleport EntityMover
Posted: Sat Jul 13, 2013 9:40 pm
I use an entitymover to attach a shield to an enemy. After the enemy dies, I teleport the character off to Limbo, when it respawns I teleport the enemy character near to the player. The problem is the entitymover for the Shield, it's causing problems, presumably the shield is rushing across the world to the new location based on the targetposition. Can I teleport the entity mover instead of using target position.
Just read that back and it sounds unclear, but I can explain more if you don't get me.
Thanks!
Just read that back and it sounds unclear, but I can explain more if you don't get me.
Thanks!
