Textures
Posted: Sat Feb 16, 2013 7:10 pm
Hello! I'm having problems loading textures. I have a 3D plane object loaded using Static Mesh
How do I add the Texture2D to the static mesh?
Code: Select all
Vector3[] staticTriangleVertices;
int[] staticTriangleIndices;
var model = game.Content.Load<Model>("Models/sample_terrain");
TriangleMesh.GetVerticesAndIndicesFromModel(model, out staticTriangleVertices, out staticTriangleIndices);
var staticMesh = new StaticMesh(staticTriangleVertices, staticTriangleIndices, new AffineTransform(new Vector3(100f, 100f, 100f), Quaternion.Identity, new Vector3(0, 0, 0)));
staticMesh.Sidedness = TriangleSidedness.Counterclockwise;
Space.Add(staticMesh);
((GameStart)game).ModelDrawer.Add(staticMesh);