Quick question about friction
Posted: Fri Oct 05, 2012 4:44 am
So, my game requires some tricky frictions. Boxes and rollers need to interact in such a way that boxes roll smoothly along, not getting stuck between two rollers (too little) or tending to make "popcorn" (too much, boxes fly all over when the roller pushes them into a wall). However, boxes still need to slide down certain slopes. What would you recommend for ratios? I'm not looking for specific values, just something like slope friction < box friction < roller friction, and maybe an idea of how far apart to set static and kinetic frictions. Could you perhaps help with this? I've tried so many different values with little success. Here's the values right now:
box friction: 1.3 static, 1.3 dynamic
roller friction: 0.33 static, 0.33 dynamic
slope friction: 0.05 static, 0.05 dynamic
I know static friction should be higher that dynamic; is that maybe why I'm having this problem? Currently, the boxes are getting stuck between two rollers, although I believe the box/slope interaction is fine.
box friction: 1.3 static, 1.3 dynamic
roller friction: 0.33 static, 0.33 dynamic
slope friction: 0.05 static, 0.05 dynamic
I know static friction should be higher that dynamic; is that maybe why I'm having this problem? Currently, the boxes are getting stuck between two rollers, although I believe the box/slope interaction is fine.