Updating entities WorlsMatrix and collision
Posted: Tue Oct 02, 2012 8:12 pm
Hi,
I got question about simple issue which I can't slove by myself.
Im building simple game like racing, I calculate terrain-cars collsion without bepu physic, but on the scene there are other entities; next I move entities-cars by setting their Position; my question is: what I need to do entities-cars collide with themself, becaouse now they goes through each outers like ghost. Is it possibe is I change position of entities-cars by updating its WorlsMatrix?
Thank you,
Darsa
I got question about simple issue which I can't slove by myself.
Im building simple game like racing, I calculate terrain-cars collsion without bepu physic, but on the scene there are other entities; next I move entities-cars by setting their Position; my question is: what I need to do entities-cars collide with themself, becaouse now they goes through each outers like ghost. Is it possibe is I change position of entities-cars by updating its WorlsMatrix?
Thank you,
Darsa