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Terrain vs static mesh

Posted: Sat Sep 01, 2012 11:18 pm
by dimitrijejankov
Hi how much on performance would I loose if I used a static mesh instead of a terrain for collision...

Re: Terrain vs static mesh

Posted: Sat Sep 01, 2012 11:21 pm
by Norbo
Not much. The acceleration structures for both are pretty similar in speed compared to other costs like triangle-convex tests.

Of course, the only way to know for sure for any given circumstance is to try it out and measure.

Re: Terrain vs static mesh

Posted: Sat Sep 01, 2012 11:29 pm
by dimitrijejankov
Wow, thx for the quick reply :D Ok i will do that... Oh and I know this is a bit of topic, but I wanted to thank you for this great physics engine :D

Re: Terrain vs static mesh

Posted: Sat Sep 01, 2012 11:33 pm
by Norbo
Glad you like it :)