How to use MaximumLinearSpeedConstraint
Posted: Sun May 27, 2012 11:22 am
Hi,
Anyone knows how to use MaximumLinearSpeedConstraint to constraint linear speed limit to the entities in a simulation island? I'm using bepu in my own billiard game and occasionally a ball can go insanely fast.
This MaximumLinearSpeedConstraint is the only clue I've found so far but I found no example associated with it.
Appreciate it if anyone can help.
Thanks.
Gao Yang
Anyone knows how to use MaximumLinearSpeedConstraint to constraint linear speed limit to the entities in a simulation island? I'm using bepu in my own billiard game and occasionally a ball can go insanely fast.
This MaximumLinearSpeedConstraint is the only clue I've found so far but I found no example associated with it.
Appreciate it if anyone can help.
Thanks.
Gao Yang