Issues with Bepu player controller
Posted: Mon Feb 27, 2012 5:59 am
Hey I have just been converting my game over to using the Bepu camera which I did easy enough.
Then I have replaced my player controller with bepus and everything works except for all my FPS rendering (think a gun in the player hands) is off whenever the player moves...
It quickly (300ms) moves back to the correct position, I cannot seem to track it down. It is being rendered using the cameras position and an offset. But it and the camera become desynced.
Anyone have any ideas?
Then I have replaced my player controller with bepus and everything works except for all my FPS rendering (think a gun in the player hands) is off whenever the player moves...
It quickly (300ms) moves back to the correct position, I cannot seem to track it down. It is being rendered using the cameras position and an offset. But it and the camera become desynced.
Anyone have any ideas?