Doors
Posted: Wed Jan 18, 2012 10:49 pm
Ok, hopefully this will have a quick easy answer.
In my game I have doors, that slide up and down.
When the player presses A on a door, it opens, he automatically walks through, then the door closes.
I want to know what I should use for the collision with the door, as nothing will actually ever touch the door in between it's open and close states.
I just need some sort of object I can make, appear and then disappear quickly and efficiently.
In my game I have doors, that slide up and down.
When the player presses A on a door, it opens, he automatically walks through, then the door closes.
I want to know what I should use for the collision with the door, as nothing will actually ever touch the door in between it's open and close states.
I just need some sort of object I can make, appear and then disappear quickly and efficiently.