Render problem
Posted: Tue Dec 06, 2011 3:05 pm
Hello all. I'm new in BEPUphysics, but I like it
Now, my problem.
When you look at attachment, you can see one "small" box front of three boxes. But this is just optical illusion (and my problem). In fact, all boxes are same size and small one is physically behind those three boxes.
It is important in what order objects are rendered? I assume that not. I used FBX models from Demos. One difference between demo end my application is draw method. My entity model isn't DrawableGameComponent. I call EntityModel.Draw method in Game.Draw for each EntityModel in my private List<EntityModel>.
I hope you understand my problem... sorry for my english.
Regards.
Michal Dawn

When you look at attachment, you can see one "small" box front of three boxes. But this is just optical illusion (and my problem). In fact, all boxes are same size and small one is physically behind those three boxes.
It is important in what order objects are rendered? I assume that not. I used FBX models from Demos. One difference between demo end my application is draw method. My entity model isn't DrawableGameComponent. I call EntityModel.Draw method in Game.Draw for each EntityModel in my private List<EntityModel>.
I hope you understand my problem... sorry for my english.
Regards.
Michal Dawn