floating sphere help?
Posted: Mon Nov 28, 2011 1:26 am
Hi I've just recently started using Bepu and I think it's awesome, but for now I just want to my camera to be able to interact with the objects.
I want something simple that encompasses the camera and can be used to interact with the objects along with the mesh map
kind of like what a traditional boundingsphere does
I've heard something about a floating sphere but I'm not quite sure how to implement that.
Also
the samples at http://bepuphysics.codeplex.com/SourceC ... evelopment
all seem to give me an error when I try to run them.
"No devices are available to deploy project 'Xbox360 Copy of BEPUphysicsDemos'. Register a device using the XNA game Studio Device Center."
How can I run the project off my pc rather than off a device?
thanks
I want something simple that encompasses the camera and can be used to interact with the objects along with the mesh map
kind of like what a traditional boundingsphere does
I've heard something about a floating sphere but I'm not quite sure how to implement that.
Also
the samples at http://bepuphysics.codeplex.com/SourceC ... evelopment
all seem to give me an error when I try to run them.
"No devices are available to deploy project 'Xbox360 Copy of BEPUphysicsDemos'. Register a device using the XNA game Studio Device Center."
How can I run the project off my pc rather than off a device?
thanks