Collision Information
Posted: Sun Nov 06, 2011 5:21 am
which function can i do to check for overlapping bounding volumes?
CollisionRules.AddRule(toAdd, toAdd2, CollisionRule.NoBroadPhase);
toAdd.CollisionInformation.OverlappedCollidables.Contains(toAdd2.CollisionInformation) -> can i use this ?
i do not want them to have physics collision response but i want to do some other stuffs (if statement) when they overlap.
etc.. door portal..
CollisionRules.AddRule(toAdd, toAdd2, CollisionRule.NoBroadPhase);
toAdd.CollisionInformation.OverlappedCollidables.Contains(toAdd2.CollisionInformation) -> can i use this ?
i do not want them to have physics collision response but i want to do some other stuffs (if statement) when they overlap.
etc.. door portal..