Q:how to design/create a level inside a room/hall?
Posted: Thu Aug 11, 2011 4:18 am
hey there,
this is the first time im trying to program something in 3d and after a couple of hours looking i decided to try this engine.
problem is i have a general (probably silly) question.
i want to create a level inside a room/hall and i have no idea how to create the environment. unlike open fields which i can use Height-Map i have no idea how to create a map. i thought about creating the objects one by one in the code. meaning creating wall. wall with holes and creating maybe an object for a door etc etc. but this idea seems impossiable in more than one level. first of all youll need A-LOT of walls for a level and fitting doors on walls would be very hard by code and stuff like that.
i would really appreciate if you could give me an idea how to address this problem.
+ i would like to ask if there are already objects prepared like doors/buttons and stuff that you find "indoor".
maybe i need a different engine which is more fitting for inside environment.
thanks ahead,
Er.
this is the first time im trying to program something in 3d and after a couple of hours looking i decided to try this engine.
problem is i have a general (probably silly) question.
i want to create a level inside a room/hall and i have no idea how to create the environment. unlike open fields which i can use Height-Map i have no idea how to create a map. i thought about creating the objects one by one in the code. meaning creating wall. wall with holes and creating maybe an object for a door etc etc. but this idea seems impossiable in more than one level. first of all youll need A-LOT of walls for a level and fitting doors on walls would be very hard by code and stuff like that.
i would really appreciate if you could give me an idea how to address this problem.
+ i would like to ask if there are already objects prepared like doors/buttons and stuff that you find "indoor".
maybe i need a different engine which is more fitting for inside environment.
thanks ahead,
Er.