Page 1 of 1

BEPUphysics for SlimDX!

Posted: Tue Aug 09, 2011 9:02 am
by Norbo
There's a new fork on codeplex for the very experimental port of BEPUphysics for SlimDX:
http://bepuphysics.codeplex.com/SourceC ... dby/SlimDX

I'd like to get the interested parts of the community involved in maintaining this sort of side-project (this, Mono support, other ports, etc.) so I may focus on the core development. If anyone is interested, let me know so we can figure it out.

Re: BEPUphysics for SlimDX!

Posted: Fri Sep 09, 2011 6:08 pm
by rsery
Thank you for taking the library in a the new direction of graphics api independece! I don't know if this was widely requested, but I did post a topic on it a few weeks ago and will surely make my life easier. I think its general a good idea for the physics to be decoupled from a specific graphics api and will increase the user base of the library.