Bouncing angles
Posted: Wed Jul 13, 2011 2:58 pm
We are currently having an "issue" where the angles at which our object is bouncing off of walls is not ideal. The current result looks similar to this:
The desired result is something more like this, where the angle of reflection isn't so different from the angle of incidence.
Is it possible to tune the physics to achieve this?
The desired result is something more like this, where the angle of reflection isn't so different from the angle of incidence.
Is it possible to tune the physics to achieve this?