Can't include BEPU library into WindowsPhoneGame Application
Posted: Sun May 15, 2011 1:39 am
Hi,
Sorry in advance if it is out of scope of this forum. However I believe that it is supposed to be in scope.
When I'm creating just new Windows Phone Game application (XNA 4) in VS 2010 Express I'm getting the following strange behavior.
When I'm adding the reference to BEPU library and then putting "using BEPUphysics;" to the using list then It looks fine first and I can see reference to BEPU in the "Object Browser" and in the "Solution Explorer".
However when just only F5 is pressed the following happens: reference to BEPU dissapears from the "Object Browser" (but still remains in the "Solution Explorer") and my "using BEPUphysics;" became underlined with blue line and error says that I'm may be missing assembly reference.
There is no workaround I have found. This quite dissapointing thing stops a futher development. May be I'm missing something trivial?
It may be the answer is in the message from VS saying that the library is not build for Phone Application when trying to include reference to BEPU for Windows Phone Application?
For Windows Game application all works fine.
Could one please advise on above?
Best Regards
Mikhail
Sorry in advance if it is out of scope of this forum. However I believe that it is supposed to be in scope.
When I'm creating just new Windows Phone Game application (XNA 4) in VS 2010 Express I'm getting the following strange behavior.
When I'm adding the reference to BEPU library and then putting "using BEPUphysics;" to the using list then It looks fine first and I can see reference to BEPU in the "Object Browser" and in the "Solution Explorer".
However when just only F5 is pressed the following happens: reference to BEPU dissapears from the "Object Browser" (but still remains in the "Solution Explorer") and my "using BEPUphysics;" became underlined with blue line and error says that I'm may be missing assembly reference.
There is no workaround I have found. This quite dissapointing thing stops a futher development. May be I'm missing something trivial?
It may be the answer is in the message from VS saying that the library is not build for Phone Application when trying to include reference to BEPU for Windows Phone Application?
For Windows Game application all works fine.
Could one please advise on above?
Best Regards
Mikhail