Different friction for each axis
Posted: Tue Mar 01, 2011 6:57 am
I'm trying to simulate different drive trains with the physics engine and I'm having an issue creating this type of wheel:
http://upload.wikimedia.org/wikipedia/c ... 727729.jpg
I would rather not make each roller on the wheel and attach them all with constraints to a larger cylinder. Instead, I would rather simplify the problem and say that the cylinder entity representing the wheel has high friction on it's Z axis and low friction on it's X axis (or something similar).
Is there any way to easily and efficiently create this type of wheel?
Thanks.
http://upload.wikimedia.org/wikipedia/c ... 727729.jpg
I would rather not make each roller on the wheel and attach them all with constraints to a larger cylinder. Instead, I would rather simplify the problem and say that the cylinder entity representing the wheel has high friction on it's Z axis and low friction on it's X axis (or something similar).
Is there any way to easily and efficiently create this type of wheel?
Thanks.