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How to build BasicSetup in XNA 4

Posted: Wed Feb 16, 2011 3:30 pm
by Rompetoto
I have tried to build the basic-setup demo in XNA4, but it seems the framework is not the same. How can i get around this?

Re: How to build BasicSetup in XNA 4

Posted: Wed Feb 16, 2011 8:50 pm
by Norbo
One way would be for you to update it to XNA 4 :) Other than that, the associated pdf (http://www.bepu-games.com/BEPUphysics/d ... tation.pdf) goes through all the needed information. You could create a new XNA 4 game from the built in template and then go back and add in the BEPUphysics elements using the written description. If something is confusing, you can consult the XNA 3.1 version's source code to see how it's set up, or ask me.

The documentation projects will be updated to v0.15.0 and XNA 4 after v0.15.0's official release.