How do I apply a force on entity, given location and force vector?
How do I constrain entity local point to a point in world space, which I move?
How to apply force? How to constraint point in world space?
Re: How to apply force? How to constraint point in world spa
Entity.ApplyImpulse will do the trick.How do I apply a force on entity, given location and force vector?
The best option is probably the SingleEntityLinearMotor. An example of its usage can be found in the BEPUphysicsDemos project (which comes in the main BEPUphysics source download) in the MotorizedGrabSpring class, which the demos use to pick up objects and toss them around.How do I constrain entity local point to a point in world space, which I move?