Character falls too slow

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schulzor2004
Posts: 29
Joined: Mon Jan 12, 2009 2:43 pm

Character falls too slow

Post by schulzor2004 »

Hallo,

I am using the character-Controller, that is shipped with the samples. So when my character jumps or falls down from a platform, it does it a little bit too slow for my opinion. How can I make my character fall down faster. When I let my character jump and then it falls down back to ground, this lasts a bit too long for my taste.

So what is the best way to achieve a faster falling down?

Thanks for answers
Norbo
Site Admin
Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: Character falls too slow

Post by Norbo »

The easiest way would be increasing gravity (space.simulationSettings.gravity). Chances are the 'slowness' you notice is caused by the character controller being quite large compared to a real human, so the default 9.81 m/s/s isn't sufficient to give the same effect. Shrinking the character would address the issue too, but it's a tiny bit more difficult (more fields to change).
schulzor2004
Posts: 29
Joined: Mon Jan 12, 2009 2:43 pm

Re: Character falls too slow

Post by schulzor2004 »

Thanks! that worked for me!
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