I started using this program way back when it was first introduced and forgot all about it. It is pretty damn awesome though. I was just looking at the website and noticed they have a partnership with microsoft for XNA compatability. It uses a graphic tree interface like the materials editor in XSI also so it is much easier to learn. Something to look into I think.
http://www.mapzoneeditor.com/index.php
Procedural textures / MapZone
Re: Procedural textures / MapZone
Thanks for the suggestion.
Tried it a little bit and it produces good quality textures. However its a bit hard to understand and the learning curve seems to be steep.
Tried it a little bit and it produces good quality textures. However its a bit hard to understand and the learning curve seems to be steep.